Re: What are you playing?
Posted: Fri Oct 06, 2017 8:29 am
Oswin is another candidate for best unit in the game, along with the others I mentioned. There's also a couple of standard archers who get extremely high stats by endgame because they start so low-level. But archers have the problem of being exclusively ranged, rather than javelin/hand axe and casters who can function at both ranges.
I would much rather have a pegaknight than 3 cavaliers, brah. Just FYI. Pegaknights have way more utility. What I usually do is take Sain to 20 Paladin on the odds I'll draw good RNG and make him godlike. Then I take Florina to 20 Pegaknight. Vaida usually reaches 20 no matter what and takes very little investment. Those are typically my mounted bros, plus shitty Eliwood on his horse and Farina if I can recruit her.
The endgame ideal is for every character to be capable of taking on an army, single-handed. Because the last few levels kind of work out best if you can do that.
Kent is a viable option too, I just feel it's a waste to have too many Paladins. You can of course use the shop items to work on character stats, but I find it's more efficient to take a godlike character (like Sain with some good RNG, or Hector) and use the stat items to boost whatever they're lacking. Sain really badly needs defense and benefits greatly from any extra, but his HP, speed and strength are usually godlike. Kent is more balanced, but IIRC often doesn't hit his HP cap.
I would much rather have a pegaknight than 3 cavaliers, brah. Just FYI. Pegaknights have way more utility. What I usually do is take Sain to 20 Paladin on the odds I'll draw good RNG and make him godlike. Then I take Florina to 20 Pegaknight. Vaida usually reaches 20 no matter what and takes very little investment. Those are typically my mounted bros, plus shitty Eliwood on his horse and Farina if I can recruit her.
The endgame ideal is for every character to be capable of taking on an army, single-handed. Because the last few levels kind of work out best if you can do that.
Kent is a viable option too, I just feel it's a waste to have too many Paladins. You can of course use the shop items to work on character stats, but I find it's more efficient to take a godlike character (like Sain with some good RNG, or Hector) and use the stat items to boost whatever they're lacking. Sain really badly needs defense and benefits greatly from any extra, but his HP, speed and strength are usually godlike. Kent is more balanced, but IIRC often doesn't hit his HP cap.