People Drop Their Spaghetti Over Skyrim
Posted: Sun Oct 01, 2017 6:57 pm
So Bethesda recently launched their Creation Club for Skyrim. Fallout 4 already has it and it's almost universally considered terrible but Skyrim just got the beta version of Survival Mode (where you can get it for free for a week, afterwards it's 8 bucks) on PC and will soon be getting repackaged older content for something like 4 bucks a pop, Mudcrab Armor because memes, and a new package of spells.
Now, look, I get that paid mods are a silly concept but it feels like people forget that if Bethesda had just branded all of this stuff as DLC and lowered the price a bit they wouldn't have complained, in the first place.
Already you have people comparing Survival Mode to a combination of Frostfall, Camping, iNeed/Realistic Needs and Diseases, and Hunterborn all put together. To them this is the ultimate survival mode for the game and Survival Mode doesn't properly work with any of them.
What every single one of them forgets is that Survival Mode was made by the same guy who made Frostfall (also Camping and maybe Hunterborn, idk) and yet is more directly integrated into the base game. It's also simply a different flavor on it. (Frostfall = lose skills as you freeze, Survival Mode = lose max health until death, etc)
It's gotten so far along that people with heavily modded games are slapping Survival Mode into the mix, crashing, and then blaming Survival Mode for the crashes despite, right after reloading their game, commenting on some mod's content that they have installed.
I get that people don't like paid mods. I don't either. What I don't get is why they immediately don't give it a chance. "The modded version has so much more depth," they'll say, despite the fact that the modded version does the exact same thing except sometimes you can get wet and then freeze four times as fast and, instead of adventuring, are forced to wait the storm out by literally making your character wait 4 in-game days.
I guess it has something to do with, "muh immersion," in a game where the dialogue is so flimsy that half of the time you aren't saying what you think you are and the environment barely reacts to your presence. I don't know.
Now, look, I get that paid mods are a silly concept but it feels like people forget that if Bethesda had just branded all of this stuff as DLC and lowered the price a bit they wouldn't have complained, in the first place.
Already you have people comparing Survival Mode to a combination of Frostfall, Camping, iNeed/Realistic Needs and Diseases, and Hunterborn all put together. To them this is the ultimate survival mode for the game and Survival Mode doesn't properly work with any of them.
What every single one of them forgets is that Survival Mode was made by the same guy who made Frostfall (also Camping and maybe Hunterborn, idk) and yet is more directly integrated into the base game. It's also simply a different flavor on it. (Frostfall = lose skills as you freeze, Survival Mode = lose max health until death, etc)
It's gotten so far along that people with heavily modded games are slapping Survival Mode into the mix, crashing, and then blaming Survival Mode for the crashes despite, right after reloading their game, commenting on some mod's content that they have installed.
I get that people don't like paid mods. I don't either. What I don't get is why they immediately don't give it a chance. "The modded version has so much more depth," they'll say, despite the fact that the modded version does the exact same thing except sometimes you can get wet and then freeze four times as fast and, instead of adventuring, are forced to wait the storm out by literally making your character wait 4 in-game days.
I guess it has something to do with, "muh immersion," in a game where the dialogue is so flimsy that half of the time you aren't saying what you think you are and the environment barely reacts to your presence. I don't know.